FFXII Int: ZJS English Conversion Patch by ffgriever v0.12

Usage: zjs_repack [-h][/?] [image_eng [image_zjs [image_output]]]

You can just make sure that you have "ff12us.iso" and "ff12zj.iso" in the
same directory as the main executable. Then just double click the patcher
and wait until it's done. You can specify the required filenames, if you
want to (you can specify only the first one, first two or all of them).
The default output file is "ff12engzjs.iso".

MAKE SURE YOU HAVE ENOUGH FREE SPACE OND HDD AND THAT YOU HAVE READ/WRITE
PERMISSIONS. MAKE ALSO SURE, THAT THE "TEMP" DIRECTORY IS IN PLACE, AS WELL
AS ADDITIONAL, MODIFIED FILES. IT'S ADVISED TO LOG THE PATCHING PROCESS INTO
A FILE.


Glitches I know about:

1. Many FFXII ZJS exclusive texts are yet translated (so you will see just
   some garbage).

2. There is no Tomaj's licence tutorial in the sandsea.

3. Some minor texts (NAME, QUANTITY, TOTAL, etc.) in menu are in japanese.

4. Some texts in menu (like bestiary and hunt descriptions) look like crap.
   This will be fixed once I'll find how to change the width of "space".

5. Some battle minor texts were not translated yet.

6. Images were not translated yet.


Please report if you found any other problems (though, I'm most interested
in freezes and misplaced dialogs right now).


Version History:

v0.12:
  Added proper names for all the licenses. Added missing ones.
  
  Added missing items.
  
  Added translated license board names and descriptions (temporary).
  
  Added placeholders for missing gambits.

v0.11:
  Fixed a bug in Rabanastre Southern Plaza (this caused eg. Cartographer
  Moogle to sell you one map over and over, until you ran out of gil).
  
  Fixed a bug in Nalbina Dungeon, that caused the game to freeze when you
  were about to reclaim your inventory from the confiscatory.

v0.10:
  First public release.